To promote the release of Hurts second album Exile, I designed a limited edition lyric book that was used as part of an immersive theatre experience at the launch party.
In parallel with the theatre experience I also helped to make 'Exile' a voice-controlled, 3D audio powered game.
Exile was created in collaboration with theatre company Reuben Feels, and was recorded in binaural audio to create a realistic 3D effect. Exile was an audio-only experience, and user interaction was handled by voice recognition. Exile was available on iOS and was downloaded over 100,000 times.